

The game also throws a large number of wackily-named bosses at you, each of which has multiple sometimes-tricky phases. You’ll encounter everything from gargoyles, to goatmen, to giant spiders, which may have shields, elemental powers, guardian minions, or other unique abilities/defenses. Collecting cards and loot is satisfying on a fundamental level, and the game keeps its levels lively with steady flow of new enemy types. If this all sounds a bit rudimentary, well, it is, and yet hacking your way through Book of Demons’ procedurally-generated underworld is still surprisingly addictive. You leave footprints behind as you explore, making it easy to see where you’ve been and backtrack to the level entrance if need be, and a checklist of important items is provided, so you’ll never leave anything behind (unless you want to).

Various features have also been implemented to alleviate typical dungeon crawl frustrations. Exploration is restricted to narrow, branching paths, and pretty much everything important – movement, attacking, opening chests, smashing pots – is done with a click of the left mouse button. Regardless of who you’re playing as, controls are simple. This isn’t just a gimmick – it results in a game that could comfortably run at 60fps on a potato.īook of Demons includes three playable classes – the standard-issue Warrior, long-range bow-wielding Rogue, and magic-dispensing Mage. Interestingly, even though the game appears to be 3D, Book of Demons is actually built using good old-fashioned 2D backgrounds and sprites. It’s fairly obvious Thing Trunk had a limited budget to work with - your avatar and enemies bop around like miniature toys being moved by an unseen hand rather than being fully animated – but the game’s sense of style largely makes up for its shortcomings.

Book of Demons’ whimsical papercraft visuals also have their appeal. The town’s four remaining residents (the Healer, Barmaid, Sage, and Fortuneteller) are well-voiced, and drop amusing little nuggets of lore to keep the player engaged. Sure, easy peasy!ĭespite its simplicity, Book of Demons’ tale has its charm. It’s up to you enter the cathedral, battle down to the deepest level of Hades, and kill the nefarious Archdemon. Book of Demons tells a familiar story – a once-prosperous town (we never learn its name, if it even has one) has fallen on hard times due to a nasty hellspawn infestation.
