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Qcad vs librecad
Qcad vs librecad





qcad vs librecad

Im gonna have to give some of the suggestions here a try. The 2D versions Ive seen listed would probably suit my limited needs, and I presume they require less computer to run them, is that correct? Most of my "drawings" are crude sketches, so I guess anything would be a boost in quality for me. What kind of computer would you need to run these 3D versions? I have an old laptop that probably wouldnt support stuff like that. It was a drilled hole to a certain depth.

#QCAD VS LIBRECAD HOW TO#

He then changed some command (not sure if thats the right terminology) and showed how to stop the hole, before piercing through the main part. It was nice to see in front of you on the monitor what he was talking about. I dont remember the gentleman's name but he has a lot of Fusion 360 tutorials. Not just a hole you could make with an endmill. It would have to be a flat bottomed hole at that angle.

qcad vs librecad

Then he explained how there was no way to make the hole without going into the original part because of the angle, while saying this, he moved "through" the part in 3D and you could see what he was talking about. He wanted a hole in that part, so he added it there. I did see a tutorial on Fusion 360 on youtube, where the guy was designing a part that had a "boss" coming up and off the part at an angle. I see a lot of guys on youtube use Fusion 360 to print out drawings of their project, Im not certain if they design it in 3D, then just print out the 2D versions, or what. Im a computer moron, but would love to learn some type of CAD program. It'll be many, many hours before you can fluidly draw stuff. Regardless of which brand CAD you decide to learn it is very much like learning a new spoken language. It took me needing and wanting a drawing to come out a certain way that pushed me to learn each feature.Īnd make no mistake. I found when I started out that just idly drawing doohickeys only went so far. It'll give you goals and force you to find and learn certain tools for drawing and modifying and moving and rotating to specific values and line relationships. Go for something like a center punch or such. Once you get to that point I'd suggest that you give yourself a task of something simple to draw. Then find out how to select for snaps and how to draw and move things around with the snaps to control where they attach. Play with those for a bit just drawing doohickeys. The ones that select and produce lines and shapes. But there's nothing for it but to tuck in and figure them out.







Qcad vs librecad